RSS 1.0 . RSS 2.0 . XML | First Time Here? | Update Archive | Tenth Anniversary
Friday, April 10th, 2020
Posted by CloudANDTidus at 07:06 AM EST
Final Fantasy VII Remake out today!
The day is finally here. Final Fantasy VII Remake is available worldwide! To celebrate the event, Tetsuya Nomura has released a new coloured ilustration of Cloud, welcoming you back to Midgar. Episode 4 (Music and Sound) of Inside Final Fantasy VII Remake has also been released.
Bellow you can find a roundup of reviews released earlier this week.
Eurogamer: An expansive remake that treads carefully upon this most cherished of games, though some blunders will linger long in the memory.
Ars Technica: You get to do a lot in this game's runtime, which is why its 35-plus hours feel as hearty as classic JRPGs of twice that length. What exactly we'll see of the Final Fantasy VII universe from here on out is uncertain, though it's not a spoiler to say the game's ending hints at something to come. Whether a future game will take another 23 years is anyone's guess.
Kotaku: Final Fantasy VII Remake is not what I expected. It’s a grand, ambitious, beautiful experiment, a bold new take on a game that millions of people remember fondly. It sometimes feels shackled by the weight of two decades worth of expectations, but it handles those restraints with aplomb. I certainly can’t wait to see what’s next. As a great man named Barret Wallace once said: There ain’t no getting off this train we on.
Polygon: Final Fantasy 7 Remake is a flawed, but fascinating, reimagining of a classic.
GameSpot: Square Enix tells a smaller, more personal Final Fantasy 7 tale and marries it with a smart mashup of action and RPG gameplay to deliver a must-play experience.
Destructoid: I kind of agonized over rating Final Fantasy VII Remake. It's going to garner a lot of discussion from people who are both blown away by the new treatment and disappointed by it, and those feelings are not mutually exclusive. In the end — after thinking on it for some time and removing nostalgia from the equation entirely — I came to the conclusion that this world is full of powerful characters and a setting that's worth remembering: remake or not.
GamesRadar: A beautifully crafted and entertaining reimagining of a classic that brings renewed life to its story and characters.
Permalink | 4 Comments
Friday, April 3rd, 2020
Posted by CloudANDTidus at 04:38 AM EST
Final Fantasy VII Remake final trailer and "Inside" episode 3
Square has dropped the final trailer for Final Fantasy VII Remake. This one reveals a lot of scenes we haven't seen before, so you might want to consider sitting out if you'd rather go in blind.
And yes, the Hell House is back!
Episode 3 of the "Inside Final Fantasy VII Remake" series was also released this week covering combat and action.
Permalink | 1 Comment
Thursday, April 2nd, 2020
Posted by CloudANDTidus at 04:06 PM EST
Final Fantasy VII Remake shipping early in some regions
Following Square Enix's warning that not everyone will receive Final Fantasy VII Remake on launch day due to the ongoing global health crisis, fans have reported that the game is shipping early in some regions. EB Games in Australia seems to be officially selling the game, and the Square Enix store in the UK has started dispatching copies, among others. The official launch day remains April 10th, and Square has asked fans not to stream the game prior to launch.
Permalink | No Comments
Sunday, March 29th, 2020
Posted by CloudANDTidus at 12:06 PM EST
News roundup; Making of, voice cast, OST and new screenshots
Square Enix has released a new video series on the making of Final Fantasy VII Remake. The first two episodes are out now and feature interviews with Yoshinori Kitase (Producer), Tetsuya Nomura (Director & Concept Design), Kazushige Nojima (Story & Scenario), Naoki Hamaguchi (Co-Director – Game Design / Programming) and Motomu Toriyama (Co-Director – Scenario Design).
Next up Square has published a full list of the English voice cast. It includes Cody Christian (All American, Teen Wolf) as Cloud, John Eric Bentley (Hart of Dixie, Lab Rats, Fear of the Walking Dead) as Barret, Briana White (Criminal Minds: Beyond Borders, Occupants) as Aerith, Britt Baron (GLOW, The Thing About Harry, My Valentine) as Tifa and Max Mittelman (Persona 5, One-Punch Man) as Red XIII. Some fans had speculated that Don Corneo might be voiced by Mark Hamill, but he will actually be played by Fred Tatasciore, best known as Soldier 76 in Overwatch and Baird in Gears 5.
The original soundtrack for Final Fantasy VII Remake is also now available for pre-order. The album spans 7 CDs and retails for £67.77 in the UK, and $77.77 in the US.
A bunch of new screenshots were also recently released, showing some new characters and familiar locations. On social media Square has been slowly revealing the names of some of these characters, including Chocobo Sam (a chocobo handler in Wall Market, and the owner of Sam's Delivery), Madam M (proprietress of a hand-massage parlor in Wall Market), Leslie Kyle (Don Corneo's lackey) and Andrea Rhodea (owner of - and a dancer at - the Honeybee Inn). We also got a look at some kind of battle arena, Beginner's Hall, the Wall Market and most excitingly, a glimpse at the Enemy Skill materia.
Finally, due to the ongoing global health crisis, Square has warned that not everyone will get the game on release day, although they are working hard to ensure pre-orders from the Square Enix store are fulfilled on April 10th.
Permalink | No Comments
Sunday, March 15th, 2020
Posted by CloudANDTidus at 01:48 PM EST
Join the Final Fantasy VII Citadel Discord server!
As you may already know, a few months ago we lost our forums due to a forced upgrade by our hosting provider. Even before then they weren't the most active place anymore, with a lot of regulars no longer visiting. Rather than try to rebuild the forums, I've decided to embrace "the future" and create a Discord server for the Citadel as a place for fans to gather, chat and play together.
Please keep in mind the Discord server is designed to be family friendly, and spoilers (for both Remake and the original game) should be tagged as a spoiler or directed to the designated spoiler channel.
Final Fantasy VII Remake is out in just 26 days, so I hope you find this a great new place to hang out and rebuild our community.
Join our Discord server!
Permalink | No Comments
Sunday, March 8th, 2020
Posted by CloudANDTidus at 01:00 PM EST
Nomura interview and new footage of FFVII Remake
Following the release of the demo on Monday, Famitsu and 4Gamer have published interviews with Tetsuya Nomura, which have been translated by DualShockers. Part of the interview focuses on the contentious subject of the Remake being multiple games. According to Nomura, the game is "highly dense", but focuses on quality rather than quantity. On the PS4 it will come on 2 Blu-ray discs.
“I know many are worried since the Remake project is in multiple games, and the first game only depicts Midgar. Don’t worry. It’s a highly dense game, and it doesn’t end after a few hours like the Midgar part in the original. There are many new events in the main story. Like a scene where you end up visiting Jessie’s parents, eating dinner. Each member of Avalanche is much more detailed compared to the original game, with new events to boot. By the time players leave Midgar, I’m sure they’ll be satisfied.”
“We made the sidequest content to be as big as the main story. At the beginning, the development team readied even more content, but we wouldn’t have been able to do everything without cutting corners, so we prioritized quality. We wouldn’t have been able to finish the game otherwise. Despite that, the game is quite big, there are many places you can visit, and you can even move around using vehicles at some points.”
Regarding the voice dialogue in battle, Nomura thinks they might have overdid it. "We heavily focused on the game’s atmosphere and immersion during battles. Maybe we overdid it when it comes to dialogue during battles (laughs). Recording everything was pretty difficult. At peak period we had up to 9 recording sessions a week, dividing them between two or three different studios. It might be the game with the most voiced lines I’ve worked on. Overall, in over 20 years of game development, Final Fantasy VII Remake was probably the most grueling project I worked on (laughs)"
You can read the full interview over on DualShockers, where Nomura discusses the Japanese voice actors, character design and art style, and the scene where you infiltrate Shinra HQ by climbing the stairs.
Prior to the demos release several media outlets were also able to preview later sections of the game including the streets of Midgar following the explosion, AirBuster and Abzu boss battles and the Sector 5 mako reactor (and yes, the button timing mini-game is back and apparently hilarious). You can see some of this footage in these videos from PlayStation Access, PlayStation Japan and IGN.
Permalink | 1 Comment